And a company response defending the costs became the biggest downvoted comment in Reddit history, and many community members said they were canceling preorders. "It will be live today, with an update that is getting loaded into the game". As some players began calculating, it would take roughly 40 hours of play just to unlock Luke Skywalker at his previous 60,000 Credit cost - a saving game that would've meant missing out on many loot crates, disadvantaging the player online. Let's not even consider the amount of other crates that can either be purchased with real money or grinded through, which typically contain items that can give you an in-game advantage.
"Based on what we've seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players", Wasilczyk said.
Yesterday, a Redditor shared their outrage that franchise favorite Darth Vader was locked. There will be further updates and changes to improve the game in the over time, it was promised.
EA has been busy trying to manage a huge backlash concerning its recent Star Wars Battlefront II release.
We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.
Furthermore, EA announced they will be holding an AMA (Ask Me Anything) session on Wednesday with the community on their official subreddit. "We'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay", EA said. For some time now, the game has been available in beta, but only recently some players gained access to what the company calls a Play First Trial. It has also vowed to keep making changes until people are happy - although the presence of a loot box system of any kind may prevent that.
Star Wars Battlefront II hasn't even hit its full-blown worldwide release, scheduled for 17 November.
Many are also anxious about how much credit can be earned through gameplay and how loot boxes - which, when opened, offer randomised rewards - bought with real money provide competitive advantages, including better items and faster progression. GearsOfBiz critic Alessandro Fillari scored the game a 6/10 and wrote, "While its main narrative feels unresolved, and the general loop of the multiplayer carries a number of issues, Battlefront II still manages to evoke that same sense of joy and excitement found in the core of what the series is all about. We welcome the conversation".
EA developers have received death threats in the wake of Battlefront II's loot box and microtransaction controversy.